Worldwide, VR market volume is expected to reach 98.4 million sales by 2023, generating an installed base of 168 million units with a worldwide population penetration of 2%. Growth is forecast across all regions and countries, with China leading the way.
Especially interesting is to see the current and forecasted statistics in pure numbers to get a sense of the current state of continually growing VR and AR market:
- The global AR and VR market is expected to grow to $209.2 billion by 2022
- 14 million AR and VR devices are expected to be sold in 2019
- Global VR video gaming revenues are expected to reach $15.1B in 2019
- There are more than 171M VR users worldwide
- 78% of Americans are familiar with VR technology now
- USA is the region with the largest AR/VR spending in 2018 at $6.4B
- Demand for standalone VR devices will grow over 16 times between 2018 and 2022
- 70% of VR headset-owning consumers have bought a game on it